The Injection
Chain.
Ungodly AI Overhaul · install manual · v1.8.0
This guide walks the whole load order — from a clean copy of the game to the moment your toy soldiers start out-thinking you. Install UE4SS, drop in the overhaul, confirm the layout against real screenshots, and tune 150 documented dials. No guesswork, no missing steps.
It makes the toys think
A pure intelligence, mobility and pathfinding overhaul that works on both sides of the fight. It never touches health, damage or spawn budgets — it re-tunes the game's own AI so existing toys see, react and move like real players. Multipliers, not overwrites, so per-difficulty balance survives.
Your squad gets competent
- Faster aim acquisition, steady fire, anti-air, lead & dodge — dev handicap flags stripped.
- Full enemy-grade pathfinding: stuck-detection, repath, interception, jump-chaining.
- Master builders — every barricade, trap and turret type unlocked, funded by hunting credits.
- They defend the Core, chase battery-thieves, and haul batteries to win the objective.
Every threat gets sharper
- See and hear further, scan more often, pursue relentlessly after losing sight.
- The centrepiece: they intercept your future position and flank instead of trailing.
- Grounded, shielded, breakable, flying and simple NPCs — every enemy type covered.
- Optional escalation: enemies that spawn while a match is hot arrive tougher.
Between the two sides sits a real-time difficulty director that slides your teammates' skill inside a band you set per difficulty — backing you up harder when things go sideways, easing off when you're cruising. See how it's tuned →
Follow the chain, link by link
Five chapters, in order. Each one covers one stage of the load you saw above — do them top to bottom and you can't go wrong.