Place the Payload
With UE4SS reading mods, the overhaul itself is a single folder you drop into Mods and switch on. This is link 03 — the mod loader picking up enabled.txt and running the scripts.
StixsworldHD — Ungodly AI Overhaul
Version v1.8.0 · one folder · source + README included.
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Stage 01 · ExtractUnpack the archive
The mod ships as an archive (
.raror the.zipabove). Extract it anywhere convenient — your Downloads folder is fine for now. Inside you'll find a single folder named exactly:StixsworldHD_UngodlyAIOverhaulThat folder is self-contained. Its internal structure looks like this:
StixsworldHD_UngodlyAIOverhaul/ ├─ enabled.txt empty marker — tells UE4SS to load the mod ├─ README.md what it does + every feature explained ├─ CHANGELOG.md version history (you're on v1.8.0) └─ scripts/ ├─ main.lua the engine — do NOT edit this └─ config.lua the ONLY file you edit (Chapter 04)
NOTEKeep the folder name intactDon't rename
StixsworldHD_UngodlyAIOverhauland don't flatten it. UE4SS treats each folder insideModsas one mod, and the name is how it's identified in the load list. -
Stage 02 · PlaceMove it into the
ModsfolderDrop the whole
StixsworldHD_UngodlyAIOverhaulfolder into the sameModsfolder UE4SS already uses for its built-in mods. On the flat layout from Chapter 02 that is:...\Unboxed\Binaries\Win64\Mods\StixsworldHD_UngodlyAIOverhaul\After the move, your
Modsfolder lists the overhaul right alongside the stock UE4SS mods (BPModLoaderMod,ConsoleEnablerMod, and so on). The end result is the tree below:Win64/ └─ Mods/ ├─ BPModLoaderMod/ built-in ├─ ConsoleEnablerMod/ built-in ├─ ... (other built-in mods) ├─ StixsworldHD_UngodlyAIOverhaul/ ← your overhaul └─ mods.txt
CAUTIONOn the new ue4ss-subfolder layoutIf your UE4SS install put everything under a
ue4sssubfolder, the mod goes in...\Win64\ue4ss\Mods\instead. Same idea — always use whicheverModsfolder already contains the built-in UE4SS mods. -
Stage 03 · EnableThe
enabled.txtswitchThis is the part that trips people up — and it's almost nothing. UE4SS's auto-loader treats any mod folder containing an empty
enabled.txtfile as switched on. The overhaul ships with that file already inside it, so once the folder is inMods, it's enabled. You don't have to create or edit anything.- To keep it on: leave
enabled.txtwhere it is. Done. - To turn it off later: delete (or rename)
enabled.txtinside the mod folder, or set its entry to0inmods.txt(next step).
- To keep it on: leave
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Stage 04 · OptionalAdd a line to
mods.txtSome UE4SS builds also read a master
mods.txtin theModsfolder, a simple list ofModName : 1(on) or: 0(off). If yours uses it and the overhaul doesn't load fromenabled.txtalone, openmods.txtin any text editor and add:StixsworldHD_UngodlyAIOverhaul : 1Load order in that file is top-to-bottom; the overhaul is self-contained and doesn't care where it sits, so the end of the list is fine. The two stock loaders (
BPModLoaderMod,BPML_GenericFunctions) should stay enabled. -
Stage 05 · Confirm against the screenshotsThis is exactly what “installed” looks like
Here is the finished install on the reference machine, folder by folder. Click any shot to open it full size and compare against your own
Modsdirectory — arrows in the lightbox step through all four.PRO MOVEMatch the structure, not the drive letterYour drive letter, Steam library path and the exact list of built-in mods may differ — that's all fine. What must match is the nesting: the mod folder inside
Mods,enabled.txt+scripts\inside the mod folder, andconfig.lua+main.luainsidescripts. -
Stage 06 · RunLaunch and let it load
Start the game. UE4SS picks up the new folder, sees
enabled.txt, and runsscripts/main.lua, which readsconfig.luaand begins enhancing every toy that spawns. In a match you'll feel it immediately: teammates aim and build with purpose, enemies cut you off instead of trailing you.NOTEWant proof it loaded?That's Chapter 05. In short: set
verbose_logging = trueinconfig.luaand the overhaul prints a startup banner to the UE4SS console naming the version and what it enabled.
Payload placed.
The overhaul is installed and enabled with stock settings — already a dramatic upgrade out of the box. Next, the fun part: bending all 150 dials to taste in a single file.